Secure Server Version
Thanks to everyone who helped out with the release of 1.5. It was one of the most smooth launches in recent memory. All the files showed that the demand to serve, thank you. Published a couple has come up with the launch, try to treat it in an organized manner.
¡ "Error! Problem server failed verification"
==============================
This error is caused by the inability of the client to communicate with secure servers to validate the main form of security that ensures power is used for servers. Can be caused by several different problems. Here are some things to try:
1) customers need to communicate with the main insurance servers (port 27012). First, make sure there is a firewall problem.
2) make sure you do not have a file called "woncomm.lst" folder in your \ cstrike. If you delete it. This file must reside on your ONLY folder \ valve.
3) Open the file "woncomm.lst" folder in your \ valve (using the book) and makes sure that there is an entry that seems to the bottom of this file:
Sure
(
half-life.speakeasy-nyc.hlauth.net: 27,012
half-life.speakeasy-sea.hlauth.net: 27,012
half-life.speakeasy-chi.hlauth.net: 27,012
)
4) if the file "woncomm.lst" must "ensure" the entry and you still can not connect to the servers main insurance might be a problem of DNS. Try changing your "guarantee" entry to appear this:
Sure
(
216.254.95.155:27012
64.81.178.5:27012
64.81.159.155:27012
)
5) make sure you have the latest software for your unwavering router. We have heard reports of missing people with Linksys 4 port routers that had problems and when they update their software problems unchanged.
invalid problem "TrackerUI.dll"
======================
This error is harmless and does not mean anything. To remove the error of your console, simply follow the same steps for the problems contoured binding F1 and F2 (bottom).
F2 and F1 binding problem
===================
To attach your keys F1 and F2: Go to your period (or Counter-Press retail), open the folder in the "Valve", open the folder of "cl_dlls" and rename the file "GameUI. dll "to something else (ie" GameUI.bak). You should be able to attach your keys F1 and F2 again.
- Cliffe
Press-client version of Windows 1.5 that the files are now out! Use the download links to your right to grab the version you need. You can get the file of the full version of the MOD 121meg, improving the MOD 7meg, file 116meg full retail, or retail patch improved 19meg. Check back here in the coming days to see if there is "mappack retail lack informal."
Changes / Additions:
-------------------
- De_piranesi new map.
- Rebound included in this release.
- Added registration of anti-cheat system that picks up and kicking detected cheats with his foot.
- Added logging of the commands of the "backward".
- Added logging of the commands of "banid".
- Changing error message if clients try to download missing resources to be more profitable.
- Added new debug message for mod makers if the package could not be analyzed correctly.
- Linux: the hlds_run now auto-restart by default (to disable: define "- the norestart" on the command line)
- Linux: the hlds_run uses the "exec" when you define "- norestart option.
- Linux: Added - parameter of the command line pingboost. Currently supports three different methods ( '- Pingboost 1', '- pingboost 2', and 'pingboost 3'). They may not work well (or at all) in some OS environments.
- Linux: Added "- debug" flag to the hlds_run for automatic gdb and to get useful info.
CVARS New:
----------
- The "secure server version added," can be set to '1108' to view old demos / re-record.
- "Sv_logbans added" to turn the logging of player bans on and off. The default is 0 (off).
Bug fixes:
----------
- Fixed mp_hostagepenalty work.
- Fixed the problem with the server that is gathering when the bomb is planted and a new player joins the server.
- Server variable restored "mp_fadetoblack.
- Fixed incorrect registration WonID.
- Fixed the sv_allowdownload is required to be set to 1 for clients to connect to the servers says.
- Fixed fatal error in the 'wrong kind of leadership' on servers that are seeking to operate in safe mode but have no DNS resolution.
- Fixed DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly proving the Steam client.
- Fixed HLTV reporting wrong spectator numbers if connection to server was pending.
- "Fixed multicast 1" not working if it was issued before HLTV to connect to the game server.
- Fixed relay powers disclosing numbers wrong spectator / slots on multiplayer menu / LAN.
- Fixed bug PowerUp DMC where the invisibility ring would make the red glow of the people.
- Fixed the rcon bug in HLTV.
- Fixed delay being reset to default value during changelevel.
- Fixed a problem with propagating HLTV banners.
- Fixed client freeze on exit.
- Fixed the framerate problems in some ATI video cards.
- Fixed filter MaxPing not saved correctly.
- Fixed bug in the sky box.
- Linux: Fixed server using 64 MB more memory than it needed.
- Linux: Fixed 'undefined symbol: the strtouq_internal __' on some Linux systems.
- Linux: Fixed segmentation failure in some Linux systems when seeking work in safe mode